Gender Female
Current Home Blue Fire Hold
Place of Birth Crom Hold
Occupation 'Security Professional'
Hair White-blonde
Eyes Clear, deep Green

Aloof yet aware, disinterested yet keenly observant, this often stoic woman seems to radiate an aura of self-confidence, poised intent, and capability, her flat gaze silently speaking of scenes both light and dark witnessed over the Turns.
Perhaps oddly, her shapely skull is covered in an almost militaristic cut of very short hair, its coloration a blonde so light as to appear nearly silvery-white, with faintly golden highlights scattered within. Wide, luminous green eyes glint with with transluscence from inner tsavorite curves to outer rims of emerald, lightly veiled beneath thick, platinum lashes which dust the pinkened curves of high cheekbones. Slender brows of a shade one darker than her hair arch gently over deep-hued eyes, and smaller ears with tiny lobes — set flush against her head — taper up to gentle, vague hints of peaks, while slightly sensual lips are oft twitched into whatever expression that reflects her current take on the world. Her skin is very fair and evenly-toned, perfect companion to otherworldly, almost bewitching eyes and moon worshipping tresses.
The tests and travails of a more difficult life tell in the cool frostfire behind her gaze, the subtle little lines at brow and corners of mouth which deepen at the pull of more negative emotions. There is strength and deep determination within this one — a chill challenge offered, or cold and dark intent promised — when she looks upon others, eyes narowing and darkening with hints of what lies within.
Her top is a servicable, yet plain pull-over, short-sleeved affair of palest beige cotton that many island folk wear to beat the heat, its v-neck unlaced open to catch any breeze, her breasts modestly covered and firm beneath fabric. The woman's defined wrists trail into capable hands with longer, graceful fingers tipped with shorter nails. Those nails upon her right hand are fashioned into muted peaks at their centers, the reasons for such a shaping left up to the imagination. At her back — angled a bit diagonally between shoulderblades — is a leather-wrapped something-or-other, whatever it is shielded from the light of day until drawn.
At her lower waist is buckled a small weaponsbelt of brown leather, from which depends a sheathed, wickedly-long knife at the left, a few small beltpouches at the fronts, and a regular, sheathed dagger at right. Though she wears full length pants, they're of lightweight cotton once again and blouse out slightly from her firm legs to allow for unhindered air flow. Brown boots of relatively newer leather mould to shapely, strong legs, reaching upper calf — the outside of their legs at mid-calf bearing small, dull brass buckles that cinch closed over hidden zippers at inner boot. Thick soles are tough and deeply treaded, and the rounded toes bear hidden and internal, hardened plastic plates, as do the heels: shit kickers on the sly.
At her shoulder is the slightly-complicated knot which implies the woman is the head of some important area of Blue Fire Hold.


Alida was born the first child and only daughter of a Cromese Captain of the Hold's Watch Guard and a senior Journeyman teaching Harper at Crom Hold. She was an independent and martial spirit, much like her father, and after a fractious and intensive childhood with more than its fair shares of hard lessons and fights, the girl of 13 Turns was accepted into the Crom Hold Guard's learning ranks. During her 6 Turns of intensive training, Alida learned not only about the ways of the professional soldier, but also of not only the good side of people, but also of the seamier and darker sides of Pernese folk.
At age 18, after passing her final 'exams,' Alida was given the equivalent 'rank' of journeyman in her 'craft': the young woman now a corporal under her father's rather authoritarian-conducted Guard system in Crom. As the Turns passed, she proved herself not only competent at her work, but highly skilled in martial abilities, especially bow and crossbow, sword, staff, and small blades, as well as hand-to-hand combat types. She also had a near sixth sense for discovering the hiding locations of escaped criminals or people on the run, for whatever reason, and the Guard put her talents to frequent use, especially in search and rescue, manhunts, and sometimes surveillance and information gathering as to the whereabouts of renegade factions.
It was at age 22 that, during a carefully planned raid of a small but potent renegade faction's camp in High Reaches territory that a mixed cadre of Cromese and High Reachian Hold Guards — with Alida and her father among their ranks — was subjected to a sneak attack and nearly wiped out. Only Alida, two of her fellow corporals, and her father surviving. Her father was used as a hostage by the heads of the renegade faction to ensure the full cooperation of all three of the loyal, lower ranked Guards. For over 2 Turns, the four were forced to perform acts that would soon label them as renegades in order to keep Alida's father alive…though none of the former Guards were pushed so far as to have to utterly refuse to cooperate. It was a careful balancing act by the renegade faction's leaders to keep them all cowed as possible, and to contain any potential rebellion. Little did the renegades know that all this time, the Guardsmen were slowly assembling a plan to free themselves from captivity, to escape and return to their homes when they could, and clear their names. This plan was finally accomplished one night in the late Spring, the quartet using old and new hidey holes in the wilderness made by them in the past and present to evade re-capture.
It was only after finally returning to Crom Hold — when the four were dragged before the then Lord Holder to account for their crimes — that Alida and her father learned of her mother's death in childbirth a Turn before. The mercy of the Lord of Crom was not absent, but was certainly not gracious, either: he demoted Alida's father to a private, stripped the others of their ranks, and imprisoned Alida's father for a term of 2 Turns. The former corporals were told they could never be Guards in Crom or High Reaches ever again, and would likely be shunned from attempting to become such again at other holds, and were exiled from Crom Hold for life.
Wandering for over a Turn, left to her own devices and ignominious shame, Alida has now taken on the burden of a 'freelancer': a mercenary who ekes out a meager living by the skills of her hands, mind, body. Her formerly staunch loyalty and nearly unquestioning obedience have been burned away to near-ashes, becoming simmering anger, jaded bitterness, and an unspoken, private loneliness. For the moment, she's found a decent stint of work at Blue Fire Hold in Half Moon's/Western Island territory as the chief of security of natural gas refinery and gas transport areas at the Hold…a time of rare peace and stability for the wandering woman.


Name Relation Location Position
Davon Father Ierne Local Ground Transport Chief
Alicaine Mother Deceased teaching Harper
Ducaine Brother 1 Varies junior Journeyman Seacrafter
Dalvan Brother 2 Ierne child resident

AGES (based off of Alida's current age): Davon: +28 Turns; Ducaine: -2 Turns; Dalvan: -23 Turns.


Brown Aegis (Dessert Brown): Cinnamon melts across his chocolate hide, blending softly into caramel across this proud brown's deep chest and belly, into his strong, balanced tail. His well-formed wings are much darker, almost black in contrast to his pearl-white talons, and intent eyes are set a bit deep below their protective 'ridges. A ginger tone creeps into sturdy, well-shaped limbs, rendering him a delectable creature indeed!

Blue Khan: (Crazed Blue): Deliriously enraged with utter, convinced spirit, a torrent of debris-infested water surges throughout deep, dulled color-choked hide, furiously flinging about to every long, wiry limb and the passionate, deranged blue whirlwind orbs. Withheld by no blockade, the glittering waters crash and despoil all they dare touch, in a twisting, wild style of pure insanity, lithe and devious with long, tattering claws; o'er land and through the hills, all are swept up in fury, madness, and utter exhilaration.

Green Danae (AUGH IT'S A 'SNAKE!' Green): There really is something rather sinister and sinuous about this large green. It's something in the shape of her face, maybe, narrow and flat, rounded eyes seeming to accuse you of a thousand terrible acts you've never even considered, nevertheless committed. Her movements are slow and ponderous, as though determining their validity before ever she takes them. It gives her a sort of confidence, as well as a certain sense of judgment, for shouldn't you be willing and able to do this, too? No? Hm, as she thought. She's gorgeous, at least, hide a strong shade of juniper dappled liberally with deep phalos and ribbons of dark forest hues. They sweep back from her eyes in long brushed streaks, similar striations of glittering jade and sparkling celadon woven betwixt and between. Her hide lightens naturally from spine to stomach, tiny markings that are almost like scales weaving the discrepancies of her appearance together into a delightful whole.



Alida is naturally ambidextrous/ambidextral, though, for very specific tasks, she sometimes prefers to use one hand over another, given conditions, mood, or tool.


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