Citayzleat

Description

Cita
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Gender Female
Current Home Half Moon Bay Weyr
Place of Birth Landing
Occupation Healer
Hair Black
Eyes Brown

Cita is a young woman whose average height — 5'8" on a good day — seems taller than it ought to be. Whether by the frequent towering rage or by equally frequent poise (nobody said she wasn't contradictory), she throws off larger-than-life kind of vibes, Citayzleat. Generally kept contained in messy plaits or a bun, her klah-brown hair matches her soft eyes; and all too frequently obscures them, long and wavy. With a strong chin and high cheekbones, it's hard for this healer to blend into a crowd, but she has a million-watt smile to soften the sharp edges. Still a little on the lanky side, youth has not entirely left this young woman's frame, and she could stand to gain a little weight and fill out some. Those elbows look deadly-sharp.
Healer garb is Cita's general getup; a form-fitting tunic and short-sleeved undershirt in linen. She seems to show no real preference between skirts and breeches, and her always-present boots are well-made and comfortable. Off-duty, the woman seems to prefer looser clothing, soft fabrics and relatively ornate jewelry for her hair. No jewelry adorns her wrists or hands, but she does wear a thin-chained necklace with a small wings-shaped pendant, its heart a tiny blue stone. Other necklaces come and go, but that one's generally present.

History

Citayzleat was born to a sprawling, crafter-filled family based out of Landing. Five generations of the family had inhabited the compound somewhere on the outskirts of the hold; close enough to commute, far enough that Cita and her six siblings had a relatively rural upbringing. Pastoral, even – they had freedom, and enough family nearby to shake a stick at, but never too close. With three home-bred siblings and three foster-sibs brought in when she was a little older and most of her older siblings had left the nest, Citayzleat was never bereft of companionship, growing up. In fact, until her fifteenth turn, she never saw much strife at all, save for the trauma of her mother's disappointment that she joined the Smithcraft, not Starcraft.

She was a mechanically-inclined child from the start, not as drawn to the animals or adventures in the jungle as the other children. So when she joined the Smiths, as early as she could, nobody was terribly surprised. Cita thrived in the environment of innovation and experimentation. She even liked the forge, when she took her lessons in crafting. Formulations and machinations were her specialty from the start, though – she learned the specific formulae for agenothree for fun, tinkered with varnishes, and ate up every book she could get her hands on like it was made of gold. She was an intensely curious kid, and even into her teenaged years, followed the journeymen and masters around on a mission to extract every tidbit of information they would provide her with.

An accident in a mineshaft – a collapse, which injured several other apprentices and killed her firelizard – put an end to her Smithing experience, though. Laid up for the better part of a turn, Cita gradually lost the will to keep up with her studies, and when an aunt provided her with an out – a test, an experiment – in a sevenday of classes with healer apprentices at the hall, she jumped on the chance. Being up out of bed, learning again, out of her own head; it was good for the girl. She knew before the sevenday was out that she would stay. It was an adjustment, going from extroverted learning, asking a million questions and doing basically what she wanted, to the structure of Healer Hall. Cita settled well enough, though, applying herself with a fury and a passion to her new studies.

Several turns on, and a curious species washed up on Half Moon Bay's shores. Glowing, glittery squid; the healers were intrigued by them, and Citayzleat had never been one to pass up the possibility of learning new things. A Journeyman was being sent to see if they had any properties of use to the hall, and if the trip would give her a chance to slow down and think about what specialty she would pick up, so much the better. Cita got a little sidetracked – searched, actually, and making friends outside of her profession – but the hatching came and went and she got back to work. The kidnapping and eventual return in not-factory-warrantied condition of a friend distracted her beautifully from her angst over What Specialty; sure, she spent the better part of a turn not sleeping more than two hours a night, but that suited her just fine.

Eventually it came down to the wire. The rest of her life. One path. A hundred different reasons to choose each and every specialty – a dozen reasons to say shard it and go back to Smithing – and she had to choose. There were rumblings in the hall: she'd been an apprentice beyond long enough. Telj wasn't even at Half Moon Bay any more. Citayzleat chose trauma – she'd had the most experience in it, in her apprenticeship, certainly.


Trivia

  • Cita hates her name. Citayzleat? Who does that? She greatly envies her foster sibs, and their relatively less complicated names.
  • When she was young, Cita tended to lose her stomach at the sight of blood. Thankfully, she grew out of it.
  • This section is here entirely because the family tables and the Cita table looked shoddy right up against each other at odd angles.
  • Cita would approve of this decision wholeheartedly. A good information flow is second to Faranthliness.
  • The quickest way to Citayzleat's heart? Cats. Cats, and damaged people, physical or otherwise.
  • The quickest way to Citayzleat's deep and abiding ire? Disregard for personal and interpersonal safety. She's a healer.
  • Not a bricklayer. Or a physicist. Damn it, she's definitely not a babysitter.
  • Alright, just this once.
  • On that note: Children. Somewhere in the nebulous 'future', once she stops studying as intensely, Cita wants as many as she wants cats.
  • This future may or may not come, if she cannot find it within herself to stop waffling on a specialty. It's been turns.

Family

Name Relation Location Position
Itacyrilloni Mother Landing Master Starcrafter
Leaterit Father Landing Master Starcrafter
T'ralle Brother Honshu Mindhealer - Bronzerider
Rilltriela Sister Ierne Shop Owner - Bluerider
Noyritaci Brother Landing Starcrafter Apprentice
Narilut Foster Brother Xanadu Weyr Weyrbrat
Unabri Foster Sister Landing Weyrbrat
Lutrila Foster Sister Landing Weyrbrat

Firelizards


Pets

Female Feline Char

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With a sort of quiet dignity in appearance, it'd be hard to pin down Char as the source of at least half of Cita's exasperation. The feline looks like she's some sort of statue — not beautiful by normal standards, but striking, for sure. She's all angles and sharp lines, elongated to almost comical proportions, and thin to boot. Her girl's uncreative naming convention makes Char's near-black coloring utterly unsurprising, perhaps, but you probably at least can't confuse her with her sister, namewise. Char is black with brown bleaching, her fur short and soft all over her body. She has large golden eyes, and huge ears out of proportion with the rest of even the rest of her over-long body. For all her striking beauty and stony looks, this feline can be best described as flighty.

Female Feline Ash

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The same in dignity and grace as her sister, Ash contributes slightly less to her owner's ire — excepting her fur, which gets everywhere, Ash is a quiet feline. Where Char is flighty but sweet in her own way, Ash is outwardly friendly, but only when you can find her. She blends in very well to a rocky surrounding, soft greys and creamy buff, you see. Her fur is short and plush, giving her a slightly softer look than her sister's shiny coat. She is slightly larger, still long and angular, with large paws and larger eyes; softly bronze, a little darker than the other cat's. Similarly not-typically-beautiful, Ash is nonetheless a lovely cat, once you get past the sharp jut of her shoulders or the ridiculous length of her tail.


Logs

Title OOC Date Cast
Leck Mich Im Arsch April 19, 2017 Citayzleat, Ila'den, R'hyn
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